Overheard
Note: The background music might default a little loud!
Overheard
This is a short, lo-fi puzzle game about paying attention to the small conversations around us. Your goal is to tune into different windows and help connect their stories together.
It’s a very small project made to be played when you need a short break.
How to play:
- Find Neighbors: Hover over windows. A yellow tint means someone is home.
- Tune in to their thoughts: Click a window to open their speech bubble and see what they need.
- Match Pairs: Find two neighbors with matching needs. Click both to select them.
- Confirm: Press Enter to check your match.
- Red tint means the stories didn't quite align.
- Purple tint means a connection was made. - These can still be clicked for a new speech bubble!
- Complete: Bring all 6 windows into harmony to finish the game.
Credits:
- Music: Alone In The Rain by Roa (https://soundcloud.com/roa_music1031) Licensed under Creative Commons — Attribution 3.0 Unported — CC BY 3.0
- Code and pixel art by me (It's my first time trying any kind of art pls be nice ㅠㅠ)
- Font: VT323 by Peter Hull (https://fonts.google.com/specimen/VT323?preview.script=Latn)
Post-Submission Bug Fixes:
- May 26, 11:26PM: Fixed a logic bug where clicking an already solved window would continuously advance the win-condition counter. It now correctly tracks only newly solved pairs. No new features or content were added!
| Updated | 3 hours ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Elaine |
| Genre | Puzzle |
| Made with | Unity |
| Tags | 2D, gdtvjam, Lo-fi, My First Game Jam, Unity |
| Content | No generative AI was used |
Download
Download
Overheard_Web_BuildFinal2_OriginalJamBuild.zip 18 MB
Development log
- Post-Jam Bug Fix: Win Condition fixed!1 day ago



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